I'm struggling to find any examples for this. I am looking to utilize control notification messages as defined in their respective constants include.
For example: in the TreeViewConstants.au3 include I see notifications for selection chang(e/ing), expand(ed/ing), etc.
I was thinking it would tie into the usage of WM_NOTIFY, but I don't know I would populate the dllstruct for $tagNMTREEVIEW. I am also assuming that "Action" would be the portion of the struct where I would identify the notification message? Can anyone shed some light on this for me?